Thursday, April 26, 2007

Searching for the Best Video Game?

These days, finding the "best" game on the market may be harder than it seems. With so many titles, systems, and platforms to choose from, it's easy to get overwhelmed when wandering through the endless aisles in the video game department. With a little help from my blog, I hope you'll get up to speed on the latest happenings of the console market; at the very least, you'll know not to ask for a Microsoft PlayStation or a Nintendo XBox!

To start, let's actually define what we're talking about. According to Wikipedia, a "console game" refers to a specialized single purpose electronic device that connects to a standard TV or video monitor (as opposed to a stand-alone handheld device or PC game designed for your computer). Game multimedia usually comes in the form of a cartridge, or more recently, higher capacity CDs. Newer systems allow games and demos to be downloaded directly from the internet, while older consoles came with a fixed selection of built-in games.

Though this form of entertainment may appear to be all fun and games, it is in fact big business. According to an article on Gamespot, in 2004 video game sales reached $5.2 billion (160.7 million units). Twelve game titles sold more than 1 million units each in 2004 (see below for a fuller list of the top selling titles). The 3 largest markets for computer and video games are the United States, Japan, and the United Kingdom, also in that order as the largest producers of video games.

The major players in the market for video game consoles today are Sony's PlayStation 3, Nintendo's Wii, and Microsoft's Xbox 360. While the choice in gaming systems may seem limited (don't forget that in addition to consoles, video game aficionados still choose from handheld devices, PC-based, and online games), the variety of game software developers is much broader. Companies such as Electronic Arts, 989 Studios, Activision, Midway Games, Rockstar, and TakeTwo (among numerous smaller development studios) churn out ultra-realistic basketball and football simulations, intense shoot-em up's, and stunningly rich graphics for film-inspired games.

With 3 major console manufacturers fighting for a slice of the gaming market pie, competition is ferocious. Recently, it became clear that the competitive landscape has shifted in favor of Nintendo, as the original creator of Mario hit it on the money with the Wii by creating an innovative system that translates players' motions (punching, serving, slicing, ducking, etc.) onto the screen. This is in contrast to Sony's PS3, which gave gamers high-resolution graphics and near-TV quality picture, which lost significant profit at Nintendo's benefit. In fact, the shortage of Nintendo's Wii, which was released in limited quantities for the holiday shopping season, continues today, with consumers still paying hefty premiums to be able to jump around in front of their own TVs in Nintendo's version of tennis in WiiSports. The numbers speak for themselves: during the holiday quarter, Nintendo shipped 3.2 million Wii consoles and sold 17.5 million games; Sony shipped 1.84 million PS3s and sold 5.2 million copies of game software for the console.

Examining this industry from a business perspective leads us to inquire about pricing strategy and revenue streams. Clearly, console manufacturers charge consumers for the physical hardware - $249 for a Nintendo Wii, $499 for a Sony Playstation 3, $299 for a Microsoft Xbox - but what is surprising is that all of these industry players barely break even, if not even lose money, on each console sold. The reason for this is that the real money in this segment is made on the royalties they each charge the software developers for every game produced for their respective gaming systems. With games averaging $50 a pop, this is what translates into the billions of dollars that makes this market so lucrative.

However, both software developers and console manufacturers are constantly looking for new avenues of growth. The most promising trend to offer significant payback is advertising. According to a recent article from The Wall Street Journal, the market for delivering ads into games - such as a virtual billboard on a racetrack or a poster in a boxing arena - is still in its infancy, but major games publishers such as Electronic Arts believe it could be a lucrative business and many are pursuing it aggressively. Sending ads over the Internet is just now becoming more feasible through Sony's PlayStation 3 and Microsoft's Xbox 360, which are designed to be connected to the Internet.

So what does the future hold in store for video games? One trend that has been emerging recently is that of games based on popular films - and vice-versa. Movies Lara Croft: Tomb Raider took its origins from the popular video game, whereas a game like GoldenEye was inspired by the popular James Bond 007 film series. But this is just one of the few things we've seen happening lately in the game industry. An essay on PBS on the Future of Video Gaming proposes a few directions that this form of entertainment may take us in: "It's feasible that millions of people will soon compete in a virtual world for the right to become Donald Trump's Apprentice. Perhaps an enterprising designer will create an educational game that rivals the social significance of Sesame Street. And maybe a group of prescient developers will make a game series that allows participants to see what it's like to perform in a real-life ER. As the music industry looks for new ways to recapture its youthful audience, record labels will find even greater ways to cross-promote. Want to hear the latest Beastie Boys single? The place to hear it first could be in Grand Theft Auto 6." Most important, the average age of the gamer is rapidly approaching 30. As people in their 30s and 40s continue to play video games into their senior years, the genres of games will expand to accommodate those audiences and their discretionary income. Who knows, one day we may be playing a game of some activity that 50-somethings do on a regular basis - shuffleboard on a Caribbean cruise, anyone?

Tuesday, April 24, 2007

The Latest "Clicks" at Google

In the last few weeks, search king Google has been busy...in fact, it seems as if almost every day brings news of some new service offering, a blockbuster acquisition, or more rivalry between the star search engine and major media outlets. Corporate feuds aside, let's take a look at some of the latest developments to come out of Mountain View, CA's ever-expanding Googleplex.

DoubleClick Acquisition
Late afternoon on Friday, April 13 (after the close of the stock market), Google announced that it had acquired Internet advertising leader DoubleClick for $3.1 billion in cash. For a brief second, indulge me by putting aside the tremendous business value of such a deal to realize that this is Google's second major acquisition in the past six months (after the YouTube purchase for $1.6 billion), meaning that the company has spent nearly $5 billion shopping around (that rivals the operating budgets of most major American metropolises!) According to InformationWeek, the purchase grants Google access to "valuable demographic data, ad management technology, and advertising clients." CEO Eric Schmidt claims that this acquisition will accelerate Google's display advertising business, and more importantly, it stymies Microsoft and Yahoo in the race for search advertising supremacy.

Google 4-1-1
One of Google Lab
s' most publicized debuts is the new 4-1-1 service. Currently in experimental stage, the service lets callers search for business listings from a landline or mobile phone by dialing 1-800-GOOG-411. Google will even connect the call and text the number to the user's cell phone - all free of charge. According to BusinessWeek, the search leader is one of several tech players that are swarming the $8 billion-a-year directory assistance business. Free information services are made possible by short paid advertisements, and may be a boon for search engines like Google looking to expand its presence in the mobile phone market. For example, once they've texted you a number, why not have them shoot over driving directions, or maybe a sponsored ad, such as a coupon? The system isn't perfect yet, as it relies on voice-recognition software that sometimes fails to complete calls, but if it comes to having to redial the free service or forking over $1.57 for directory assistance on my cell phone, I'll take my chances with the computer voice.

Google is the New #1 Brand
According to a study conducted by market r
esearch firm Millward Brown and published in India's Financial Express, Google is the world's new top-ranked brand. Beating out long-time stalwarts such as GE, Coca-Cola, Wal-Mart, and IBM, the study attributes the brand recognition success to corporate responsibility, as well as serving customers in emerging markets like Brazil and India. The rankings were based on publicly available financial data along with primary research, including interviews with a million consumers worldwide. For Google, which ranked #7 a year ago, the jump to the top underscores how quickly the Web search leader has become an everyday name....prove them right by going to google something!

Monday, April 23, 2007

Discover the Possibilities You Never Knew Existed

A more sophisticated search engine than Google?!? Is such an unfathomable feat possible? According to Matthew Boyle of Fortune magazine, one software company's product makes the search leader's "ballyhooed link-popularity algorithms look downright quaint by comparison." Now that I have your firm attention, you're probably asking yourself the same questions I asked myself: who exactly is behind this cutting edge technology, and what makes their software so advanced?

The force to be reckoned with here are the engineers of Endeca, a private, $80 million company based in Cambridge, MA. The core technology is known as the Endeca Information Access Platform, which aids information-based problem solving across a wide variety of business processes. Put more simply, one of the firm's core products is search software that helps customers and employees quickly and easily search corporate intranets, assists law enforcement agencies in their hunt for bad guys, and powers online shopping sites like walmart.com. According to Endeca, its customers (IBM, ABN AMRO, and Boston Scientific, to name a few) across all industries report dramatic increases in their businesses - in fact, they claim that its customers have seen over 100% increases in site registrations, site usage, and data downloads. So popular has their product become that Endeca now services 20% of the Fortune 100 companies.

CEO Steve Papa believes that Endeca cannot only find information, but help companies act on it as well. In other words, the search, once completed, would only be the beginning. Sticking true to the origin of its name (which stems from the German verb "to discover") the company's ultimate goal is to not only allow users to find what they are looking for, but also to discover the possibilities they never knew existed along the way.

Microsoft "Checks In" to Health Search

Making a stronger push into the internet search arena, computer software giant Microsoft recently acquired health care search firm Medstory. The purchase reflects Microsoft's new direction in offering its own programs targeted specifically at the rapidly growing health care indsutry. Entering a market dominated by players such as WebMD and other specialized medical search engines, Microsoft hopes to capitalize on the growing health care focus in America, as well as to establish capabilities in an sector likely to see fierce competition from rivals Google and Yahoo.

The acquisition by Microsoft's relatively new Health Solutions Group follows the purchase last year of the Azyxxi patient-information system. The company now has more than 600 people working specifically on health care technology, up from a handful seven years ago.

To learn more about Microsoft's latest purchase, check out this article from the Seattle Post-Intelligencer.

Tuesday, April 10, 2007

"Searching" for a Parking Spot?

Ever feel like finding a parking space is like winning the lottery? Especially if you live in a dense metropolitan area, you know what a hassle it can be to find parking: leaving your house early to make sure you have enough time to find a spot; slowing to a crawl in the right line looking for people who might be leaving while drivers behind you honk for driving so slowly; finally finding a spot only realize that you don't have any quarters for the meter; and ultimately giving up and forking over $20 bucks for valet...all in all, a great way to start a fun evening!

Now, one startup is offering a potential solution: SpotScout hopes to create an online marketplace where drivers can not only reserve private spaces in garages and driveways, but also swap public parking spots in real time (i.e., from cell phones), with vacant spaces going to t
he highest bidder...sort of an eBay for parking.

The Cambridge, MA-based company envisions two services for drivers: securing a spot before leaving home ("SpotScouting"), and selling an unused or vacant parking space (such as a private driveway) to the top bidder, a process they call "SpotCasting." Hoping to capitalize on the growing popularity of mobile web-surfing and big-city parking frustrations, the company still faces the challenge of winning over a sufficient customer base willing to give up the traditional method of hunting for parking spaces. To gauge consumer response, SpotScout is offering test versions of the service in Boston, New York and San Francisco, with eventual roll-outs planned for other major metropolitan markets. Though many questions remain about making this business viable on a large scale, including determining transaction fees and clearing regulatory hurdles with municipal parking authorities, the startup will also have to contend with other new parking services cropping out of GPS-enabled technologies and electronically-monitored public garages.

For now, we have yet to see how big this idea can become. But, if there were ever a better application of free-market economics, in my opinion this would certainly make the top-10 list (at least for creativity).

For more about SpotScout, check out this article on FoxNews.

Thursday, March 1, 2007

Welcome to Search Engine World!

Welcome to my new blog! My name is Michael Gorelik, and I am in my final semester of undergraduate studies at the Marshall School of Business at the University of Southern California. Besides being an avid Trojan football fan, I love traveling around the world, exploring new restaurants in Los Angeles, and enjoying sunny days on the beach.

Having recently signed
with Google as an associate financial analyst, I figured it would be worthwhile to learn something more about what drives my future employer’s unparalleled success – the search engine. In the coming weeks, I hope to explore the changing landscape of search technology, new developments on the hardware and software fronts, as well as new entrants to the industry looking to challenge the dominance of the established giants.

Some food for thought on the current search environment (share of searches, July 2006):


Great links to check out:

If you would like to learn more about the world of search, then your first stop is Search Engine Watch, an excellent site covering the latest developments in the world of search.

For a great tutorial on best practices searching within the major search engines, check out this page from the UC Berkeley library.

And of course, for the best background info on what exactly a search engine is, turn to Wikipedia!


Next week, I'll delve into some recent news about Google's going-ons, as well as tell about you a new web startup that wants to help you "search out" a parking spot!